Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Paradise Lost #StarTrek #DS9 Rewatch (Season 4, Episode 12) Sisko Uncovers a Conspiracy on…Rewatching ST:DS9 Continuing from P…EthicsWhile searching my bag for a cable, I found an unexpected wealth of food-substitute items.AmusingFacebook does not care about truth. Facebook wants to sell your attention to the highest b…  Don’t trust…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:80 Days review80 Days was my go-to game over the summe…CultureOne Man's Mission To Keep AOL's Legacy Alive”Hi. I’m Jason Scott, and I am trying to…CybercultureThere, in my morning snapshot of the kids home-schooling in the kitchen, is…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:A Revolutionary Approach to Treating PTSDInhabiting an improvised play designed t…HomeLEGO turned itself around by analyzing overbearing parents[C]hildren play to get oxygen, to unders…CultureA New Talent EmergesI tried hard to frown disapprovingly whe…HomeVerizon Forced Me to Remove Parentheses, Quotation Marks, and…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:No space for over-30s as relaunched MySpace erases its pastKeep a local backup of anything importan…BusinessMy mom’s Lionel train set (a gift from her father in 1948) had been in storage for 35 year… My mother wants me to…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…