Digital Gaming: MMORPGS and Player Identity — CCCC 2009 — Session F25
Katie Retzinger, “Immediacy, Desire, and the Other: MMORPGS and Constructions of Identity” Mathew S.S. Johnson “The World is Subject: Gamers as Potential for Change” Phill Alexander: “Running with the Bulls: The Race Rhetoric of the Tauren in World of Warcraft” The study of games and composition have long overlapped in the areas of popular culture…