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Fatworld Review

On Jan 14, Ian Bogost of Persuasive Games rolled out Fatworld — a digital work that illustrates the complex connections between health, class, economics, and politics, via the rhetoric of the sandbox game. A sandbox game features open-ended play, with no single predetermined “winning” outcome.  A target-shooting game such as Space Invaders forces the player to shoot waves of attacking enemies, because the game ends when the enemies encroach upon…

Video Game Industry Seeks Political Clout

New York Times: (the NYT Peramalink generator seems to be down.) “If I can walk into the office of a member of Congress and tell them we have 20,000 voters in their state who are already signed up to write letters and act based on game-related issues that concern them, that’s powerful,” he said. The industry’s new round of muscle-flexing comes as the political and cultural environment for video games…