Anna L. Mallory (Roanoke Times):
The game, a takeoff on programs popular before the Internet and Nintendo, blends social-networking and choose-your-own adventure tools. It allows players to not only play games but also create and share their own adventures in user-submitted fictional lands.
Mallory also includes some quotes from former Infocom Imp Steve Meretzky on the heyday of text-adventures and the surprising rise of MySpace.
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