If you’re a veteran gamer you’ll remember the golden era of text-based adventures. The Hobbit, Hitchhikers Guide to the Galaxy, Zork… titles that conjured whole worlds out of narrative descriptions and two-word player inputs.
That genre never went away, of course – interactive fiction communities still thrive on the web (a good place to look is the huge IF Archive). Often though, creating your own branching stories can be a complex undertaking; which is a where StoryNexus comes in. Billed as an interactive story platform, it allows users to create rich ‘storygames’ through an accessible point-and-click interface. These works can then be shared and even sold online.
via StoryNexus: building your own adventure games | Technology | guardian.co.uk.
StoryNexus: building your own adventure games
Misaligned interior and exterior portholes. Bulkheads from the deck below visible above th...
The Toulmin model for analyzing arguments came up at a faculty pedagogy workshop today. I ...
Time lapse movie shows exoplanets orbiting star HR8799, 133 light years away. (Published i...
It's been a Dwarf Fortress afternoon.
Academics work to detect ChatGPT and other AI writing
Brought my in-progress #blender3d project into the #unity3d gaming engine. Plenty of frust...