T.M. Camp | Adventure

A touching, nostalgic look at “Colossal Cave Adventure.” Books are words on a page, sure. We follow along and visualize our own version of things, as much as the author’s descriptions will allow us the freedom to do so. But even the movies can change those, though. Whether we like it or not. And long…

Ludus Novus » Blog Archive » Fine-Tuned: Being Troy Sterling

I’ve just gotten around to playing “Fine-Tuned,” a 2001 work of interactive fiction by Dennis Jerz. It’s a fun piece about a 1920s dandy with an automobile and an opera singer given a strange job. I’m about halfway through, and the game reportedly ends in a cliffhanger (which is disappointing), but so far I’m impressed…

You can also see some marketing here. « Emily Short’s Interactive Storytelling

Epic IF discussion thread. You can also see some marketing here. « Emily Short’s Interactive Storytelling. Similar:A Matter of Perspective (ST:TNG Rewatch, Season Three, Episode 13) Multiple-POV Courtroom …Rewatching ST:TNG after a 20-year break….EthicsOne of the benefits of teaching at a small college, with small classes…In a final reflection video for a freshm…AcademiaInteractive Adventure SongIt…

Choose Your Own Adventure books: How The Cave of Time taught us to love interactive entertainment. – By Grady Hendrix – Slate Magazine

The next time I introduce interactive storytelling, I might use this very accessible overview. But all of these efforts were eclipsed by the bedtime story Edward Packard told his two daughters in 1969.While telling his daughters their story, Packard, then a lawyer who was “never comfortable with the law,” asked them what happened next. They…

About – The Great Gatsby for NES

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Civilization IV song wins Grammy Award

While there’s an instrumental theme from Civilization III that’s even catchier, I was happy to run into an old friend. For the first time ever, a music score from a video game has won a Grammy Award, as Christopher Tin’s “Baba Yetu” from Civilization IV won the Grammy for “Best Instrumental Arrangement Accompanying Vocalist(s)”. While…

Discretion in First-Person Shooters

I recently learned that my kids have the habit of turning this hectopus (a toy they’ve each played with since babyhood) away from the screen when they play Half-Life 2. Similar:One of my students is demonstrating the perceived value of brand-name vs no-name products…. PersonalOregon Trail: How three Minnesotans forged its pathRawitsch, a lanky, bespectacled 21-year-…CultureThe…

Amy Chua Is a Wimp

Is Amy Chua a tiger mother, for forcing her daughters to practice music four hours a day, and denying them sleepovers?  David Brooks thinks not: “Practicing a piece of music for four hours requires focused attention, but it is nowhere near as cognitively demanding as a sleepover with 14-year-old girls.” Chua is applying to her own…

Economics in Early Computer Games

(First published 27 May 2020, when I found it in my “drafts” folder.) In an article on consumerism in role-playing computer games, Garrelts explores a history that leads back to Adventure and Zork: “At this stage, while there were objects that could be manipulated that had use-value, there were no developed economies; in fact, there…

Portal, as Drawn by my Eight-year-old Daughter

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Get Lamp? Just got one, thanks.

Great little story from robohara.com. This morning for Christmas, I got a box from Dad. Inside the box was a treasure chest. The treasure chest was wrapped twice with a chain, and the chain was fastened with a combination lock that uses letters instead of numbers. Also inside the box was this: A map. Similar:Principal…

"interactive fiction" Trumps "text adventures" in Google Books Corpus

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Vanity Post

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Interactive Fiction Projects

Recently I noticed a cluster of student blogs on interactive fiction. Interactive Fiction: Literature or Not? My Experiences with Interactive Fiction IF Can Be Quite the Process Similar:Why Is Othello Black?To us today, the word “black” carries wi…CultureA Beginner's Guide to HTML & CSSFiling this wonderful resource for the n…CybercultureHow 15 minutes I spent with…