Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:Video-Game Violence Is Now a Partisan IssueScholar and essayist Ian Bogost traces t…CultureSeton Hill's Latest Interactive Multimodal Communications Technology The other day, a worker…


















