Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:I Cannot Begin to Tell You How Proficient I Am in Microsoft WordIs this satire? It doesn’t matter. It ga…AestheticsBranding Essentials for the English Major: 4 Examples of How to Re-package Your Skills for…It seems every week some “expert” publis…AcademiaOriginal Mickey Mouse Character Enters Public Domain in 2024As a…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:To meme, or not to meme.AestheticsHow to promote your laser skin clinic effectivelyI rather miss teaching HTML and doing my…AestheticsWikipedia founder Jimmy Wales wants new Facebook feature to burst 'filter bubble'It’s extremely important to understand w…CybercultureWhen is the…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

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Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Multimodal Composition: Every time a student submits a narrated PowerPoint, a puppy cries.AcademiaCapitalists Tell Facebook They've Had EnoughIt started as a murmur of dissent, but o…BusinessA Matter of Honor (ST:TNG Rewatch, Season 2, Episode 8)Rewatching ST:TNG after a 20-year…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…