Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Masks (#StarTrek #TNG Rewatch, Season 7, Episode 17) Ritual symbols start appearing on the… Rewatching ST:TNG Masks (#StarTre…AestheticsSarah Polley: ‘It took me years to see how responsible Terry Gilliam was for my terror’The little girl from Adventures of Baron…CultureWoah there, online tech site. Let's not set that bar too…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Good example of ‘do NOT remove things from photos.’Hat tip to my former student Kiley Fisch…BusinessFacebook, Now You Remind Me of a Half-Drunk Cocktail Party SchmoozerLast week, Facebook asked me what sports…BusinessThe Secret Power Of Black TwitterA recent Pew…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Hypertext as a Teaching Tool — Brown University Poetry Classroom 1974This short film documents an early attem…AcademiaI can probably remove that link to LycosOn a web page that I posted in Nov 2000 …BusinessThe Dadliest DecadeThe eighties, at least, were drenched…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:"Why are you throwing out all the books?!"The short answer is because we’re about …AestheticsThat one ungraded assignment is an early submission due Jan 2. I’m all set for a relaxing …AcademiaGeometry and color maps for wooden desk tray.…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:Journalists should not amplify the ableist biases of untrained sourcesBeing a cop, lawyer, patriot, protestor,…CultureSibling Affection and Paternal Abstraction as Drawn By a Six-Year-Old; or, Aren't My Daugh…My six-year-old daughter is a very visua…AmusingThe Quality of Life…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…