Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:So long, Newsweek Reaction to the cover: – ‏Newsweek’s …BusinessA day after using an apparently altered hurricane map, Trump defends his Alabama claimIt was Mr. Trump who used a black Sharpi…Current_EventsCreative People Say NoWhen I was a master’s student working as…AcademiaIn February, 2001, I was blogging about computer nostalgia,…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Researchers: Nearly Half Of Accounts Tweeting About Coronavirus Are Likely BotsResearchers identified more than 100 fal…Current_EventsThe Formation of LoveRelationships start with a period of cou…CultureFacebook Ad Refreshes Interrupt the Composition ProcessSo I’m trying to edit a Facebook status,…Business‘A…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Writing That Demonstrates Thinking Ability While reflecting on my semester for …HomeSuch deep roots you have: How Little Red Riding Hood's tale evolvedDid all these stories spring from a comm…HomeSHU Commemoration of September 11 Terrorism Attacks — Looking Back After 10…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Plans for the Little Known Confederate HelicopterThe possibilities of combining Civil War…Design"Why are you throwing out all the books?!"The short answer is because we’re about …AestheticsYork Corpus Christi Pageant, Toronto, June 7I’ll be in Toronto next week to observe…

Jerz Family Tin Can Robot Wars

Similar:Reading a Classic American Play to My Daughter BooksMars Curiosity rover sings 'Happy Birthday,' dares Earth to collect royalties  One year ago today, NASA’s Curio…AmusingTook the whole day off and spent part of it making #greebles with #Blender3D because reaso…AestheticsWhy I Rarely Blog about My Home Building ProjectsWe’re kind of in the eye of the…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…