Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Diana Kimball on "What Scares Us About Programming?"A few months old, but still interesting:…AcademiaAnti-globalism Is Common Factor in Social Media Conspiracy Theories, says UW ProfFascinating academic effort to find a pa…AcademiaThe Religious Origins of Fake News and "Alternative Facts"A good exploration, in the light of curr…CultureIf in question, have…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Editorial: Video Games and The Great Train Robbery Through the development of crosscuttin…AestheticsJuly 7, 1936: Get a Grip — Phillips Screws Up the ToolboxThis Wired article also mentions the Can…BusinessAnother 10sq cm of a beautiful #steampunk control panel…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Nerd siblings are awesome siblingsMy 15yo wanted to show me Terminator 4, …HomeYour Brain Does Not Work Like a ComputerThe brain-as-computer is a powerful meme…HealthEmail Tips: Top 10 Strategies for Writing Effective EmailAfter reading a clickbaity Bloomberg art…HomeSHU Commemoration of September…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:My 13yo homeschooler had no idea how to open a little milk carton. I had to show her.CultureWhat Is Newsworthy? (10m animated lecture)https://youtu.be/xSKllj9wuSk How do j…CultureQpid (#ST:TNG Rewatch, Season 4, Episode 20) Q and Vash and Robin Hood, SomehowRewatching…

Jerz Family Tin Can Robot Wars

Similar:In February, 2002, I was blogging about…In February, 2002, I was blogging about …ArtApocalypse Rising #StarTrek #DS9 Rewatch (Season 5, Episode 1) Sisko Infiltrates a Klingon…Rewatching ST:DS9 Worf and O’Brien wa…MediaAbout to launch. PersonalYeah natural born creative genius is a cool myth, but have you tried grinding through hour…PersonalToday's lunarbaboon… there might be something in my…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…