Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:College bookstores adapting to changing times with additional servicesIn the corner of the Seton Hill Universi…AcademiaWhen you need to record footsteps on a sidewalk, and the carpeted studio has a brick wall.AmusingRUN. HIDE. FIGHT. Surviving an Active Shooter Event – English – YouTubeDepartment of Homeland Security-funded v…CultureThe Best Argument…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:4 writing lessons from the comedy of Joan RiversAll writers can learn from studying the …Current_EventsI created about a dozen basic building shapes, with textures to add variety. #goodenough #…I created about a dozen basic building s…AestheticsDisruptions: Texting…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:I Canna Give Ye Any More Screens, Cap'n! The iPad Mini and the ChromeBook are…HomeHypertext as a Teaching Tool — Brown University Poetry Classroom 1974This short film documents an early attem…AcademiaI can probably remove that link to LycosOn a web page…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:What a 21st-Century English Major Can Do: Screencast Demo of an Inform 7 Text-Adventure Jo…Have I mentioned lately that I have some…AcademiaLie to Me: Fiction in the Post-Truth EraI’m trying to remember what it was like,…BooksAnalysis | President Trump…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:The Pointlessness of UnpluggingWhat sex was for the Puritans, technolog…Current_Events'Peter Pan Live' Was Never Intended to Be EnjoyedI didn’t watch the show (our cable-less …AestheticsJourney's End (#StarTrek #TNG Rewatch, Season 7, Episode 20) Picard must relocate a…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…