Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Choice of the Journo: A Branching-path Phone-friendly Role-playing Simulation for Journali…How can a nostalgic, branching-path stor…AcademiaMy crowd simulation handles 2000 capsule NPCs at 130fps. I’m really pushing my coding skil…AestheticsIdeal Homeschool Summer Day: Studying Latin, Justifying Nilla Wafers, and Making a Duct Ta…Today, I managed to get in a…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:SHU Commemoration of September 11 Terrorism Attacks — Looking Back After 10 YearsCome to listen. Come to share. Come toge…CultureInfinite Scrolling: XKCD's Creative Insight on a Common Interface IndignityAmusingKirby Delauter SagaLet’s hope many, many more journalism st…HomeHypertext as a Teaching Tool…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:I'm Gradually Losing My Hearing. (It’s Part of Aging.)During a department meeting today, I not…AcademiaThe Chronicle of Higher Education Announces Plan to Limit, Curate CommentsBy 2016, the terrain has shifted. Public…AcademiaPittsburgh in the Round review of The Outsiders”It’s due…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:Carolyn made it to the next round of the 2017 PPT Shakespeare Monologue contest. Finals ar…CultureCaptain Gearhart found some stairwell problems on his latest #Unity3D tour of his #Blender… AestheticsSource: Wenner Declined Resignation from Rolling Stone Deputy…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…