Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Narrow ParsersCreating n00b-friendly interactive ficti…CybercultureNational Science Foundation announces plan for comprehensive public access to research res…This is good news. It’s unfair that gove…AcademiaMyths about "Learning Styles Persist in SocietyI first heard the formalized theories ab…AcademiaRIP Flash: Why HTML5 Will Finally Take Over Video and Web in 2014I am not…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Things That Will Freak out Every OCD PersonA good collection. I’m only linking to i…AestheticsNeuroscientist Explores the Ethical Quandries of a Digital AfterlifeNow imagine the resources required to si…CultureWhy is Elon Musk attacking Wikipedia? Because its very existence…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Annie Sullivan on teaching:  Helen Keller, rendered blind and dea…CultureHacking the WordPress Social Plugin to Include Pages in Addition to PostsI love the WordPress Social plugin, whic…HomeNerd siblings are awesome siblingsMy 15yo wanted to show me Terminator 4, …HomeYour Brain Does…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Apple Watch is ugly and boring (and Steve Jobs would have agreed)I am not feeling the love for Apple’s iW…AestheticsMy new inspiration as I work on my syllabuses I applaud you, person who, halfway …AcademiaOpinion: Don't link video games…

Jerz Family Tin Can Robot Wars

Similar:Brought my in-progress #blender3d project into the #unity3d gaming engine. Plenty of frust… AestheticsPlaying with depth of field (blurring details that are closer than and farther from the fo…AestheticsOk, never mind Dusgcxms2… buddy, you can keep your first place as far as I’m concerned. Ok, never mind Dusgcxms2… buddy, you…EducationThe Protagonist’s Best Friend Would Like…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…