Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Literature Is Not Data: Against Digital HumanitiesMean technology. Mean, mean technology. …BooksMicrosoft is once again asking Chrome users to try Bing through unblockable pop-ups If you click “Yes,” the pop-up will …BusinessTime’s Arrow, Part 2 (#StarTrek #TNG Rewatch, Season 2, Episode 1) Data (fate preordained)…Rewatching ST:TNG Some time has…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:MTV VMAs: Will Smith Family's Reaction Was to Gaga, Not Miley (Video)I didn’t watch the show, but I did see t…BusinessMultimodal Composition: Every time a student submits a narrated PowerPoint, a puppy cries.AcademiaMicrosoft's Bing AI Now Threatening Users…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:I Canna Give Ye Any More Screens, Cap'n! The iPad Mini and the ChromeBook are…HomeYour Brain Does Not Work Like a ComputerThe brain-as-computer is a powerful meme…HealthI can probably remove that link to LycosOn a web page that I posted in…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Any pasta can become a pasta salad when the office microwave stops working!CultureFarewell Internet Explorer: You Weren't All BadThe main reason I still dislike Internet…BusinessThirty Years Ago, the Challenger Crew Plunged Alive and Aware to Their DeathsThe Challenger made…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…