Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Boys And Girls Memorize Words DifferentlyGirls were more likely to memorize words…CultureThe Little Professor: How to write an essay about teaching that will not be published in t…All instructors have to assemble their o…AcademiaFeature: History Lesson: the treasured past of LucasArts point and clicksI played more of the Sierra…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:My Dad Is a Right-Wing Asshole (Village Voice)A closed-minded liberal writing a letter…CultureUpdated Media Bias Chart — Left/Center/Right, Facts/Analysis/Partisan/Propaganda (Ad Font…Update — Media Bias Chart 10.0 All h…CultureWe Had No Idea What Alexander Graham Bell Sounded Like. Until…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:The Rule of Capek's Robots: A public lecture, in which the word “robot” is traced, precurs…   HomeEmail Tips: Top 10 Strategies for Writing Effective EmailAfter reading a clickbaity Bloomberg art…HomeInfinite Scrolling: XKCD's Creative Insight on a Common Interface IndignityAmusingAnnie Sullivan…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Historians Admit To Inventing Ancient GreeksI knew it! Busted!! “One night someone …AcademiaSources tell Seton Hill University's Dennis Jerz that TV news websites emphasize self-prom…Sources tell Seton Hill University’s Den…BusinessParable of the Polygons – a playable post on the…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:Adding detail to a #steampunk control panel workstation. #blender3d #design #aesthetics #b…AestheticsMinimalist Graphic Interpretations of Philosophical Concepts — Prints by Genis Carreras …Art Prints by Genis Carreras | Society6….AestheticsClassic. So good! #startrek #tosPersonalIt's Science! Carolyn Uses Anastasia's…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…