Zombie Code and Extra-Functional Significance | Play The Past

Useless code and comments in code—these are the zombie figures of software. They serve no purpose in a program’s execution, but they exude what Mark Marino calls extra-functional significance. They have meaning beyond the program. They speak not to the machine or the compiler, but to a different audience, another reader. In software development, that…

Tantalizing Details for Colossal Cave Adventure Enthusiasts

The most detail I’ve ever seen about Will Crowther’s other creative projects; here, in a conversation dated 1996, he discusses “different ‘adventures’”, and reveals that he wrestled with many of the same challenges that interactive fiction programmers faced through the 1980s and on to the present. I have at various times made different “adventures.” Two…

Facebook can be used to predict academic success, job performance | ZDNet

A good example of correlation. (Simply changing your Facebook content won’t automatically make you a better worker or student, but certain Facebook details do correspond to achievement in the offline world.) Researchers spent about 10 minutes looking at photos, wall posts, comments, education, and hobbies on Facebook profiles, while answering personality-related questions including whether the…

Bag a Bot Day

At midnight tonight, participants in the FIRST Robotics Competition must stop working on their robots and seal them up in a plastic bag. Here’s the working bot my son’s team built. Pretty good for a rookie team.     Similar:I can’t fix this broken world but I guess I did okay using #blender3d to model…

Wonderful Performance of Raymond Scott’s “Powerhouse”

Fantastic composition, deeply embedded into the brains of any kid who grew up watching Looney Tunes. Raymond Scott recorded “Powerhouse” on this day 75 years ago. Similar:Scholars' unconvincing case about the value of the humanities (essay)A literary work is a powerful tool for s…AcademiaTravel trouble, gun restrictions and no more ‘Mr Trump’: the trials of…

Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople

LittleTextPeople, founded by writer Emily Short and Maxis veteran Richard Evans, has so far focused on the development of software that replicates complex social interaction. For instance, among its internal technology is a simulator that models social behavior and individual personalities. —Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople. Similar:ChoiceScript tutorial…

Twitter / Search – “couldn’t remove your contacts” – All Tweets

Twitter / Search – “couldn’t remove your contacts” – All Tweets. Similar:#PPTPlaytime adaptation of The Merchant of Venice.Top — nonverbal addition with Jessica an…DramaHyperbole and a Half: The Alot is Better Than You at EverythingThe Alot is an imaginary creature that I…AmusingIn March, 2002, I was blogging about…In March, 2002, I was blogging about …BusinessThe…

My daughter likes Machinarium.

We finished the game over the weekend. Delightful. via My daughter likes Machinarium. – YouTube. Similar:Another #neovictorian control panel for a personal #steampunk project. #design #aesthetics…AestheticsRevisiting a Website I Created in 1996: Engineering Writing Centre (University of Toronto)During the Christmas break of 1996, when…AestheticsMy kids are in a tree. How's your Friday?PersonalHow Artists on Twitter…