Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople

LittleTextPeople, founded by writer Emily Short and Maxis veteran Richard Evans, has so far focused on the development of software that replicates complex social interaction. For instance, among its internal technology is a simulator that models social behavior and individual personalities. —Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople. Similar:The President…

Twitter / Search – “couldn’t remove your contacts” – All Tweets

Twitter / Search – “couldn’t remove your contacts” – All Tweets. Similar:Theatre Crowd Mustn't Be Bitter The en­ter­tain­ment in­dus­try seem…CultureCongo nun overcomes blackouts with homemade hydroelectric plantSister Alphonsine Ciza spends most of he…Current_Events‘You deserve that’: Commissioner’s wife arrested after dumping soda over a reporter’s head  It was supposed to be a county…Current_EventsWhy Do People Share…

My daughter likes Machinarium.

We finished the game over the weekend. Delightful. via My daughter likes Machinarium. – YouTube. Similar:I think I smelled a hint of my mint toothpaste just now. Wishful thinking, or another sign…For the past 2 weeks I have slept a lot,…AcademiaA merry look at journalism in the classic "The Year without a Santa Claus"PersonalMy kids…

The heroine’s journey

Near the end of a review of a time-management game, Emily Short offers some fairly brilliant narratological observations. A Little Princess and Jane Eyre — and buckets of other classic and semi-classic literature for young women — revolve around the idea of patient, perennial self-sacrifice and obedience as a way of life, with the hope that one day,…