New media have always met with suspicion: As The Economist editorialized a while back, a “neophobic” tendency dates from antiquity, with Plato’s argument in the “Phaedrus” that the relatively newfangled medium of writing corrupted the memory-building powers of oral culture. Of course sometimes the new is bad. Yet the critics of video games are not only conjuring up a threat where none exists; they’re ignoring the positive moral lessons and cognitive benefits that many of today’s sophisticated games offer. —Brian C. Anderson —The Brain Workout: In Praise of Video Games (Opinion Journal)
Similar:
How to Disagree Academically: Using Graham's "Disagreement Hierarchy" to organize a colleg...
A.I. 'Completes' Keith Haring's Intentionally Unfinished Painting
“The Cowherd Who Became a Poet,” by James Baldwin. (Read by Dennis Jerz)
Dr. David von Schlichten honors the spectrum of motivations (not always financial) feature...
Collegewide game encourages small interactions around campus
Surprise sidewalk encounter with my man Hopkins outside the Admin shuttle stop this mornin...
There are absolutely benefits – I turned out OK ;). However, the risks are in the overuse of the games. I read an article about a “detox” center in Sweden (I think it was, anyway) for video game addicts. These people played 20 out of 24 hours, in some cases.