Colossal Cave Adventure, an Exhibit

Fascinating student project from Zach Whalen’s “A Videogame Canon” course. Adventure. Rules, Representation, and Meaning in Colossal Cave Adventure Analysis of Colossal Cave Adventure Social Impact Colossal Cave Adventure as an interactive narrative and similarites [sic] to fictional novels Other projects include coverage of PONG, Half-Life, and Super Mario Kart.

Santa Walking (Blender 3D Animation Demo)

I’ve re-set and cleansed my psyche a bit over the last week or so, delving into a little visual and spatial creativity, rather than the reading and writing (and marking) that I’ve been doing for the previous few weeks. While his face is still cartoony, the craggy eyes, puffy cheeks, and red nose all required me to put a level of detail in the face I’ve never before tried to…

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An Ethical Issue: The Baltimore Sun's one-cent subscription promotion

The Baltimore Sun is offering a year’s subscription to its weekend papers for one cent, in an effort to boost circulation numbers and attract more advertising revenue. Even if you only want the coupons from the advertising flyers, it sounds like a great deal.  “But,” my brother-in-law, Robert Frezza, writes, “I would be killing trees.”  He continues: Even if I recycle papers to keep from clogging up the landfills, the…

Kindness of American Saint Nick remembered – CNN.com

For hundreds of years, Wiltz had celebrated the Christmas season with visits from St. Nicholas, who would bestow gifts, sweets and chocolates to boys and girls. But four years of German occupation had meant four years without a traditional Christmas parade, and four years without a visit from St. Nick. “So, Harry had this idea for a party. And we asked all of our G.I. friends to provide us with…

Learn to Let Go: How Success Killed Duke Nukem

Long story on the epic fail that is (was) Duke Nukem Forever. The Duke Nukem Forever team was unusually small; by 2003, only 18 people were working on it full time. This might have been adequate back when the game was announced in the mid-’90s. But in the years that Broussard had spent tweaking Duke Nukem Forever, games had become bigger and bigger. It wasn’t unusual for a developer now…

The Buzz on Electronic Writing: Fiction Goes Digital

In the late-eighties and early nineties, electronic writers wrote hypertext fiction and poetry, the classic example being afternoon, a story by Michael Joyce. In hypertext literature the narrative unfolds through a long series of links that produce different outcomes — but now the shrapnel of the technological explosion includes hundreds of sub-categories, each completely unique. –Sabrina Jaszi, Flavorwire