The concept is simple: from the top of the screen a series of differently-shaped “blocks” fall slowly towards the bottom. The player can turn each block as it falls – making a line into a column, say – or move it sideways, but once it hits the lowest point, it stays. If the blocks fill a line without gaps, they disappear. Otherwise they pile up, giving the player less and less time before they hit the “bottom”.
Simple; but hugely addictive. A quarter of a century later, it has a legitimate claim to being the videogame that has truly conquered the world. — Guardian
Similar:
Another corner building. Designed and textured. Needs an interior. #blender3d #design #ae...
What have my students learned about creative nonfiction writing? During class they are col...
There’s No Longer Any Doubt That Hollywood Writing Is Powering AI
The complex geometry on this wedge building took me all weekend. #blender3d #medievalyork...
Sesame Street had a big plot twist in November 1986
I played hooky from work to see Wild Robot with my family