The concept is simple: from the top of the screen a series of differently-shaped “blocks” fall slowly towards the bottom. The player can turn each block as it falls – making a line into a column, say – or move it sideways, but once it hits the lowest point, it stays. If the blocks fill a line without gaps, they disappear. Otherwise they pile up, giving the player less and less time before they hit the “bottom”.
Simple; but hugely addictive. A quarter of a century later, it has a legitimate claim to being the videogame that has truly conquered the world. — Guardian
TARDIS from today's 3D printing class.
Another 10sq cm of a beautiful #steampunk control panel for a personal #neovictorian #blen...
F-16 pilot was ready to give her life on Sept. 11
Facebook Puts a Downer on Upworthy
Code of Honor (ST:TNG Rewatch -- Season 1, Episode 3) Rehashed Amok Time plot that gets ra...
The Falling Man -- 9/11 Suicide Photograph