Dennis Jerz,
professor at Seton Hill University presented a paper on the history of Adventure,
which I believe is acknowledged as the first text-based computer adventure game.I found many concrete suggestions in Jerz’s presentation for those of us
looking to develop software to teach expert bodies of knowledge.—Modelling and scaffolding expert thinking (The Dancing Sausage)
Similar:
The Toulmin model for analyzing arguments came up at a faculty pedagogy workshop today. I ...
Academia
Almost Flat Design
Apple, Google and Microsoft have very di...
Aesthetics
My English major skills crushed the girl in Bananagrams.
Wildcard? You mean quitter tile!
Games
If you win the very first time you play a game, that means you are skilled and brilliant, ...
Awesome
All About Soap -- Why Washing Your Hands Fights the Coronavirus
People typically think of soap as gentle...
Culture
They called it a "flashlight" because early handheld lights weren't designed to shine stea...
A student's short story featuring a trea...
Culture



Old fogey’s? Geeze I must be “really” old. I understand the concept. I have found that to peak a child’s interest you first have to make what they’re doing fun. If they’re enjoying themselves, then they don’t recognize they are also learning. Brilliant article D Jerz.