Dennis Jerz,
professor at Seton Hill University presented a paper on the history of Adventure,
which I believe is acknowledged as the first text-based computer adventure game.I found many concrete suggestions in Jerz’s presentation for those of us
looking to develop software to teach expert bodies of knowledge.—Modelling and scaffolding expert thinking (The Dancing Sausage)
Similar:
Steampunk flag for the United States of Britannia (from the alternate history my kids and ...
In the steampunk world my kids and I mad...
Aesthetics
Healing the Web
The lessons I learned in just over an ho...
Business
Progress over 11 years of Blender3D practice
Over the past few years I have created l...
Aesthetics
Six rainbow-colored objects, arranged like THIS?
These are shoe-holding racks at a local ...
Aesthetics
Prototypes in Technical Writing: What are They?
Many a high school student has muddled t...
Academia
The crying Honduran girl on the cover of Time was not separated from her mother, father sa...
The original was a stunning image, which...
Current_Events



Old fogey’s? Geeze I must be “really” old. I understand the concept. I have found that to peak a child’s interest you first have to make what they’re doing fun. If they’re enjoying themselves, then they don’t recognize they are also learning. Brilliant article D Jerz.