Yay, me. I got the MouseLook script to work in my Blender Game Engine work-in-progress. Thanks to [2.5] FPS MouseLook Script.
Based on models I had already created for one reason or another, the game currently involves donuts, paneled walls, tables, and iPad projectiles. Oh, and you’re a little bot. You may have guessed that I’m not really sure where this is going, in terms of narrative or gameplay. It’s just an exercise.
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A former student working in SEO shared this. I miss Google classic.
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Each building in my #medievalyork simulation has four levels of detail (so that distant ob...
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