Yay, me. I got the MouseLook script to work in my Blender Game Engine work-in-progress. Thanks to [2.5] FPS MouseLook Script.
Based on models I had already created for one reason or another, the game currently involves donuts, paneled walls, tables, and iPad projectiles. Oh, and you’re a little bot. You may have guessed that I’m not really sure where this is going, in terms of narrative or gameplay. It’s just an exercise.
Similar:
Updated a handout on writing a process analysis.
My student journalists sport their fashionable “What Would Jerz Do?” wristbands.
Feature: History Lesson: the treasured past of LucasArts point and clicks
After some long-delayed recabling, these are the bits I culled from my work setup.
Imaginary vs Real Office Space
Enjoyed watching "Queen of Katwe" (Ugandan girl chess prodigy movie)