Official Rules to Nanofictionary

I was at a youth car wash today, watching my son and the other the kids spray each other (and sometimes the cars). One of the customers happened to be carrying an anthology of dystopian science fiction. We got to chatting, and he told me about this parlor game — which sadly seems to be…

Writing Computer Games with Inklewriter

If brass lanterns or slathering-fanged grues mean anything to you, you might want to look into Inklewriter. I teach a text-adventure (“interactive fiction“) unit in my “New Media Projects” course. My mainstay for that unit is Inform 7, a robust tool with loads of examples and a user community that I know well (through my…

Atari tries to stay relevant at 40

It’s a stretch to say Atari has turned 40, since there isn’t much left but the name, but this is still an interesting read. Companies began collapsing and Atari was soon sold to a man named Jack Tramiel. Over the next decade, Atari made computers, a game console called Jaguar and a handheld game machine…

Feelies: The Lost Art of Immersing the Narrative

This paper discusses the materializations of story world entities that are distributed with game packaging, here referred to as feelies, as props that support narrative elements in story-driven digital games. The narrative support is suggested to function on global and local levels, where the first one refers to the immersive effects concerning the story world,…

Youngest-ever National Spelling Bee competitor says fatigue, stress led to misspelling onstage

“Overall, it was just boring. Really boring! Really boring!” —The Washington Post. Similar:Woman Yelling at Cat About Academic Argument: an evidence-based defense of a non-obvious p…See: Academic Argument: Evidence-based D…Academia"It's called an amphora," the artist says.AestheticsFirstborn (#StarTrek #TNG Rewatch, Season 7, Episode 21) Worf prepares his reluctant son f… Rewatching ST:TNG Worf awkwardly rehe…Culturewhen someone…

The Evolution of Adventure: Make Game – Asio City

In the early 1970s William Crowther worked for the high-tech R&D company BBN Technologies as part of a team developing the ARPAnet; a computer network predecessor to the Internet. Crowther has never shown any desire to court celebrity for his achievements. Aside from a couple of interviews from books, Where Wizards Stay Up Late and Genesis II: Creation and…

Choosing Our Own Adventures, Then and Now

If you were a kid during the ’80s and read any books at all, you probably read at least one Choose Your Own Adventure (CYOA), probably by either R.A. Montgomery or Edward Packard. And if you read one, you read more than one. They were addictive, candy for our brains, but also, they empowered us…

Is it time for a text game revival?

It’s also a cultural climate where audiences are increasingly used to thinking of books as media companions — popular film series like Harry Potter, Twilight and The Hunger Games, or TV series like Game of Thrones, all feel richer to fans if they read the books as well as enjoy the films. Designers of text-based…

Hap Aziz and Colonial Williamsburg | Emily Short’s Interactive Storytelling

Hap Aziz, who’s running a Kickstarter campaign to fund an interactive fiction exploration of colonial Williamsburg, was interviewed by Emily Short. One of the fascinating things to me about the events surrounding American independence is that there was so much disagreement and debate regarding whether or not the colonies should dissolve their bonds with England.…