Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Canadian teen's short film captures Spring 2020Not graphic, but emotionally powerful. …CultureHappy U.S. citizenship, Dr. Garcia-Quismondo @SHUHumanities @Setonhill AcademiaThe Secret Lives of Tumblr TeensThat feeling when you hit a million foll…CybercultureSharing memes about news you don’t see is lazy. Be part of the solution!CultureI just thought of a time before…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Brian Williams is Giving NBC an Opportunity to Bravely Break with TraditionNBC has a marketing decision to make, no…BusinessOn the Importance of Nonverbal Feedback in the Classroom [an Anecdote]I don’t generally like teaching with sli…AcademiaLong Live The English…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Verizon Forced Me to Remove Parentheses, Quotation Marks, and Apostrophes from a Customer …When I finally found a way to contact Ve…HomeSchadendrücke: Click-shameHomeMemories of Toronto Yonge Street EncountersI arrived in Toronto in 1992 as a 22yo g…CultureAnnie Sullivan on teaching:  Helen…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Awesome Modular TablesMaura 331, where I’ll spend 6 hours a we…AcademiaSuddenly Human (#StarTrek #TNG Rewatch, Season Four, Episode 4) Picard Bonds with Human Te…Rewatching ST:TNG after a 20-year break …CultureDeath of NFL inevitable as middle class abandons the gameLike…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:'Robot Journalist' Out-Writes Human Sports ReporterSports journalism is full of colorful fi…GamesUtility Tactical Waist Pack Pouch Military Camping Hiking Outdoor Hand Waist Bag: Sports &…Really. These things aren’t at all assoc…AestheticsAfter 10 Years of Blogs, the Future's…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…