Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Anonymous comment cards from student journalists at the end of the second week. These folks are amazing! It’s such a…AcademiaJournalists prefer in-person interviews. Emailing questions to strangers and expecting the…An interview means a real-time give-and …EducationA big day for our first year writing students! So much energy in the…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:In August, 2000 I was blogging about poetry, presidential wordplay, home-schooling, online…In August 2000, I was blogging about …CybercultureData-Related Deaths, 1960-2019 (Excluding Fatalities Caused by Misreadings, Typographical … DesignNellie Bly statue to be unveiled at Pittsburgh airport ThursdayIn…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:I Canna Give Ye Any More Screens, Cap'n! The iPad Mini and the ChromeBook are…HomeAnnie Sullivan on teaching:  Helen Keller, rendered blind and dea…CultureTolkien v. Orwell: Who understood modern surveillance best?Interesting set of observations explorin…CultureMore split-screen actinghttp://youtu.be/EGgeZWskEs8DesignMaybe Star Wars 7 won't…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:A college tells faculty it's illegal to speak to student journalistsCongratulations, President Meadows. You …BusinessIf in question, have more GOOD than BAD? University of Georgia Student Journalists Walk Ou…My students and colleagues sometimes won…AcademiaYour Students Learn by Doing, Not…

Jerz Family Tin Can Robot Wars

Similar:The girl on Halloween 2018. (The boy and I were watching the 1931 Frankenstein at the libr…PersonalLeveling up my skills in #blender3D. Using invisible shapes to cut holes …DesignBack in the groove. I should be able to keep this number headed in the right direction unt…PersonalElementary, Dear Data (TNG Rewatch: Season 2, Episode 3) When…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…