Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:First They Got Sick, Then They Moved Into a Virtual UtopiaWhen my son was about five, I sat him on…CultureHow CNN Found the Reddit User Behind the Trump Wrestling GIFCNN is protecting the identity of the Re…Current_EventsEnjoyed watching the restored version of the hugely influential 1927 sci-fi movie #Metropo…Enjoyed…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:After you finish your brass-polishing shift, join me at the Gear and Heart to swap stories…AestheticsThe Trouble With Online EducationI’ve taught an online “Video Game Cultur…AcademiaThe Case for Banning Laptops in the ClassroomMaybe the students in this photo…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:A Revolutionary Approach to Treating PTSDInhabiting an improvised play designed t…HomeI can probably remove that link to LycosOn a web page that I posted in Nov 2000 …BusinessDress Rehearsal for Laurel Ballet "Alice in Wonderland"My daughter is playing the “Caterpillar …HomeTake…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:No, these "Perspective matters" photographers aren't misrepresenting the size of a fire in…I have shared and liked this image, and …AestheticsThe karyotype of Pimelodella cristata (Siluriformes: Heptapteridae) from Central Amazon ba…Some scholarly journals have a more rigo…AcademiaJustice (TNG Rewatch,…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:Ancient Sea Rise Tale Told Accurately for 10,000 Years”It’s quite gobsmacking to think that a …CultureUtility Tactical Waist Pack Pouch Military Camping Hiking Outdoor Hand Waist Bag: Sports &…Really. These things aren’t at all assoc…AestheticsWhat is a…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…