Technology’s Impact on Education

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Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Journalists Prefer "Said"Journalists prefer the neutral “said” to…EducationTime’s Arrow, Part 2 (#StarTrek #TNG Rewatch, Season 2, Episode 1) Data (fate preordained)…Rewatching ST:TNG Some time has passe…CultureWhen you need to record footsteps on a sidewalk, and the carpeted studio…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Writing That Demonstrates Thinking Ability While reflecting on my semester for …HomeA New Talent EmergesI tried hard to frown disapprovingly whe…HomeThe Declaration Of Independence, 240 Years Later (NPR)When in the Course of human events, it b…CultureHacking the WordPress Social Plugin to…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:The joy of text – the fall and rise of interactive fictionAlthough the IF community first formed a…CybercultureThe Value of Truth: We are living through an epistemological crisis. In the jargon of academia, the study…AcademiaAs I was preparing to take…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:The Religious Origins of Fake News and "Alternative Facts"A good exploration, in the light of curr…CultureYou’re Just Gonna Be Nice by A. LangeIn a study, over 1000 gamers were survey…CultureGoogle Autocomplete Still Makes Hateful Autocorrect SuggestionsThe top…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…