Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:WAOB Audio Theatre Interview — Dennis Jerzhttps://www.youtube.com/watch?v=GRMW-77O…CultureThis is what audience members are saying about Prime Stage Theatre’s production of The Out…https://youtu.be/y_yXrOdB-oE BooksI'm honestly not sure where that came from.For my summer project, teaching myself t…AestheticsShould your grieving mum see your digital secrets?A US state has passed a law that…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:I was 'raped' in VR – the effects can 'mirror' real sex assaultsThis is offensive, deeply troubling, and…CultureInfographics: the PowerPoint of the 2010sI used to say that PowerPoint slideshows…CybercultureAnother #neovictorian control panel for a personal #steampunk project. #design…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Take that, grass! Eat rotary analog steel.HomeWhen a Blogger Shares a Too-good-to-be-true Meme Featuring Hilarious Handwritten Notes fro…Or something like that.HomeFacebook, really? More people liked the picture in my post than saw the post that includes…I don’t pretend to understand. HomeYou'll…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Google, AI Announcements, and the Future of LearningGlenda Morgan does not sound that impres…AcademiaWhat happens to local news when there is no local media to cover it?The pressures on local news outlets have…CultureBattlestar Galactica 'Launch When Ready' Bridge Girl…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…