The Internet Bible: The Fall of Eve

Via Similar:Me (glares in iambic pentameter)Me: I need to post the opening lecture f…AcademiaDark Page (#StarTrek #TNG Rewatch, Season 7, Episode 7) Lwaxana suffers from a hidden trau…Rewatching ST:TNG Troi’s mother visit…AmusingHumans Aren’t Mentally Ready for an AI-Saturated ‘Post-Truth World’ How is AI going to change individuals …CybercultureJeff Bezos Plan for News: The Washington Post…

Doyle Redland Says Goodbye

I’m still mourning the loss of Herman T. Zwiebel.  And now this? Similar:Russian troll factory paid US activists to help fund protests during electionRussian trolls posing as Americans made …CybercultureLong-Haulers Are Redefining COVID-19Our understanding of COVID-19 has accret…Current_EventsMy son just handed me my serving of noodles in the butter substitute container. Recycling.AmusingMan enough to sew…

"By Their Sidewalks You Will Know Them"

There are no sidewalks where I live, but if there were, my sidewalk, and my conscience, would be clear. Here’s the first stanza of a five-stanza poem by TImons Esaias. Originally there were eleven CommandmentsMoses, perhaps confused by the unfamiliarsnow, ice, and sidewalk,botched one, and left it out. Similar:From The 'London Times' of 1904A Mark…

The ABCs of Adventuring

Thanks for this find, Mark Sample (via Twitter). The ABCs of Adventuringby Admiral Jota, Dylan O’Donnell, G. Kevin Wilson, and Dan Shiovitz.A is for Adventure, the first of them all;B is for Brass lantern, so you don’t take a fall.C is for Compass, an unseen one you keepD is for Drinking, eating and sleep.E is…

What Makes a Great Teacher?

Gripping story of an effort to use data to predict teaching excellence. As Teach for America began to identify exceptional teachers using this data, Farr began to watch them. He observed their classes, read their lesson plans, and talked to them about their teaching methods and beliefs. He and his colleagues surveyed Teach for America…

Critical Code Studies Working Group — Colossal Cave Adventure Annotation

This week, I’ll be facilitating a week-long collaborative annotation project, as part of the Critical Code Studies Working Group online conference, on the source code to Crowther’s original Colossal Cave Adventure (a classic text-only computer game from the 1970s). According to Donald Knuth, designer of the “literate programming paradigm,” Colossal Cave Adventure is the “ur-game…

Happy V-Day: Valentines for Journalists

Valentines for Journalists. Similar:Free Game Friday: Text-Based Games 2012 Interactive Fiction contest we’ll…AmusingFacebook Spot-tests New Local News FeedI have no reason to trust Facebook to fi…BusinessIs There a Santa Claus?Update, Dec 2020: https://www.youtube.c…CultureWestmoreland County Air Show 2012 (Photos)Traffic leaving the Arnold Palmer Region…AestheticsPeople we have a hole in the floorCurrent_EventsIn journalism, nuances such as "sources…

Frisbee inventor dies at 90

Walter Frederick Morrison, the man credited with inventing the Frisbee, has died at the age of 90. —Guardian Similar:The President Versus ‘Fake News,’ AgainBret Stephens of the NYTimes says by acc…CultureCrowther's Adventure: Tough Memes to Squash Will Crowther, an RPG-er, created th…CultureMaking a case for a singular ‘they’  I am definitely on team revise…Current_EventsYou're Doing…

Peter West, Trying the Dark: Mammoth Cave and the Racial Imagination, 1839-1869

Interesting examination of role-playing, illusion, identity, and power in Kentucky’s Mammoth Cave, one small branch of which was the inspiration for the 1976/7 computer game Colossal Cave Adventure. In the middle decades of the nineteenth century, Kentucky’s Mammoth Cave was a popular tourist destination for travelers from around the United States and beyond. The cave…

Typography and Textuality

Zach Whalen is turning his dissertation into a blog-web-thing, in the hopes of developing a book-thing. In whatever form it takes, it’s an interesting approach to a textual study of video games. This study asks how the design and configuration of text in videogames contributes to their textuality. I argue that videogames are texts in…