This tutorial shows how to rig the fingers in a very clever way. I’d seen this technique described in a text tutorial somewhere, but after seeing it here, I understand it. I also appreciated seeing how to adjust b-bones so that they only rotate, without bending (which results in noodly-looking joints).
I really love Blender, since it’s forcing me to develop the visual side of my brain. The summer is too short… work for the fall is already starting to pile up. I’m going to have to set aside Blender pretty soon.
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This is what the techbros are excited about? Really?