The author of the first commercial computer game (“Adventureland,” 1978) leads a lively discussion on narrative, copyright, and violence. He also describes his first night playing EverQuest. UWEC English Festival. —Scott Adams: Storytelling in Computer Games
Similar:
A.I. 'Completes' Keith Haring's Intentionally Unfinished Painting
Dr. David von Schlichten honors the spectrum of motivations (not always financial) feature...
NASA reconnects with Voyager 1 (after months of confusion)
Shakespeare-themed Math Puzzles
This is what the techbros are excited about? Really?
A surprising detail in bank records helped a historian bust a longstanding myth about Iris...
Pingback: In September, 2001 I was blogging about… | Jerz's Literacy Weblog (est. 1999)