Surviving the Next Apocalypse: a Modest Curriculum

Obviously, given this surge in student demand, we need to make survivalist education another distinctive feature of our educational mission, and we must scramble to build institutional capacity in “apocalypse preparedness.” The admissions office already has brochures: “Where would you send your child: someplace that prepares them for a 20th-century job, or a community that…

Manti Te’o’s Dead Girlfriend, The Most Heartbreaking And Inspirational Story Of The College Football Season, Is A Hoax

Great example of investigative journalism, piecing together a coherent narrative from conflicting bits and pieces culled from various sources. A reminder that journalists — even when they are fighting deadlines, and even when they are writing more-fluffy-than-the-crime-beat pieces — must verify claims before going public. Too many sports journalists reported unconfirmed bits and pieces of…

Lost Treasures of Infocom Review [Mobile App]

Someone’s put a lot of time into ensuring the games play exceptionally well on mobile. The on-screen keyboard is a necessary evil, one that’s ameliorated by a great little auto-complete feature. It’s context-sensitive, so if you want to whip something from your inventory out in a pinch, the game will probably predict it by the…

Results of the 18th Annual Interactive Fiction Competition

 The 18th Annual Interactive Fiction Competition has ended. Congratulations to Marco Innocenti, whose “Andromeda Apocalypse” took first place! The top three games were: Andromeda Apocalypse, by Marco Innocenti Eurydice, by Anonymous Guilded Youth, by Jim Munroe The winners of the Miss Congeniality contest were: Guilded Youth, by Jim Munroe Escape From Summerland, by Joey Jones…

What a 21st-Century English Major Can Do: Screencast Demo of an Inform 7 Text-Adventure Journalism Game

Have I mentioned lately that I have some really awesome students? Here’s a narrated screencast, presenting a progress report on a term project that involves programming in Inform 7 to create a text-adventure game designed to teach student journalists how to cover a campus event. http://www.youtube.com/watch?v=vKxPi3L6aDs This is what a 21st-century English major can do,…

Monsters are People Too

Study used D & D characters to test how subjects responded to eyegaze in human, humanoid, and monster characters. Observers were presented with images selected from the popular fantasy game Dungeons and Dragons (D&D; figure 1a). The images could be of humans, creatures with eyes in the centre of the face (humanoids), and creatures with…

After e-literature, there’s no going back

What is with the five-year-old photo illustrating this story that was published yesterday? That Kindle is ancient. Born digital describes works that are created with a computer and are meant to be read on the computer. They’re not works that you print out. The computational aspect of the work is part of its aesthetic and…

Attention Seton Hill: Quidditch Is Postoned

Similar:‘Chronicles of Prydain’ Movie: Disney Acquires Rights to DevelopWe went through a Lloyd Alexander phase …BooksSeton Hill University's New Media Journalism Program Named One of Pittsburgh Magazine's "1… Journalism — New Media » It’s the i…AcademiaParable of the Polygons – a playable post on the shape of societyA very clever interactive essay that use…CultureFather copes…

Free Game Friday: Text-Based Games

2012 Interactive Fiction contest we’ll be featuring text-based games in this week’s Free Game Friday roundup. Not all of this week’s games come from the competition, but they all feature the written word as their main gameplay mechanic. We also didn’t have space to feature all the great games in the competition, so here’s a…