DEFCON Chirstmas Mod

Your mission is one of the most important mission that has taken place every year for hundreds of years. This mission requires you to do the impossible: DELIVER PRESENTS TO ALL THE BOYS AND GIRLS ALL OVER THE WORLD. You must position your distribution system before Christmas Eve. It’s Christmas, and everybody wins. But maybe…

EL405 Students Tackle Blender's ''Gus'' Tutorial

EL405 Students Tackle Blender’s ”Gus” Tutorial (Jerz’s Literacy Weblog) My New Media Projects students got into small groups and walked through my Flash version of Blender’s “Gus” animation tutorial. It looks like Blender3D saves some temporary files in such a way that the lab computer’s security restrictions cause some issues, because two of the student groups…

Half-Life 2 Mod: Week 10 — Why Hammer Isn't Good for Fiddly Details or, The Mystery Room Revealed

Half-Life 2 Mod: Week 10 — Why Hammer Isn’t Good for Fiddly Details or, The Mystery Room Revealed (Jerz’s Literacy Weblog) These last few weeks were a bit crazy, so I fell a bit behind in my Half Life 2 modding. Instead, I spent some time working on two different conference proposals that deal with interactive…

Half-Life 2 Mod: Week 7 — Gleaming Translucent Chandeliers, Detail of Railing, Heavy Object Designing

Half-Life 2 Mod: Week 7 — Gleaming Translucent Chandeliers, Detail of Railing, Heavy Object Designing (Jerz’s Literacy Weblog) This week I finally managed to make my chandeliers look decent. Previously I had placed an invisible light-emitting entity inside a solid translucent block, but that unfortunately left the outside edges of the block looking very dark. So…

Half-Life 2 Mod: Week 6 – Switchable Chandeliers, Automatic Sliding Doors, Railings, Carpet

Half-Life 2 Mod: Week 6 – Switchable Chandeliers, Automatic Sliding Doors, Railings, Carpet (Jerz’s Literacy Weblog) This was a tremendously productive weekend. After helping two fellow interactive fiction fans finish a proposal for next year’s MLA, I tackled a few things I had been meaning to get to for a while. The first picture shows the…

My Half-Life 2 Mod Begins

My Half-Life 2 Mod Begins (Jerz’s Literacy Weblog) I’ve finally knuckled down and started making a serious effort to teach myself how to create a Half-Life 2 mod. A “mod” is a user-created expansion to a commercial game. Perhaps the most famous of these is Day of Defeat, a total-conversion mod that turned Half-Life (a sci-fi…

Tim Holt:

Serious Games Summit DC 2005Tim Holt:  (Jerz’s Literacy Weblog) Remediating the classic Atlas body-building cartoon, Holt presented the scenario in which a big burly organization kicks sand in the face of a scrawny game designer. He suggested that modding is a way to create a great-looking game, that can be used to get further funding,…

I’m Humbler than You Are! Na na-na na-naah!

I’m Humbler than You Are! Na na-na na-naah! (Jerz’s Literacy Weblog) I’ve been thinking a lot about improvization in education, thanks in part to recent posts on Pedablogue, but also due to Mike Rubino’s occasional blog entries about The Cellar Dwellers. Kids offer great material for improvisation. I’m immune to the “Are we there yet?” question,…