Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople

LittleTextPeople, founded by writer Emily Short and Maxis veteran Richard Evans, has so far focused on the development of software that replicates complex social interaction. For instance, among its internal technology is a simulator that models social behavior and individual personalities. —Gamasutra – News – Second Life developer acquires experimental game studio LittleTextPeople. Similar:How to…

Twitter / Search – “couldn’t remove your contacts” – All Tweets

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My daughter likes Machinarium.

We finished the game over the weekend. Delightful. via My daughter likes Machinarium. – YouTube. Similar:First Stanford code poetry slam reveals the literary side of computer codeLeslie Wu, a doctoral student in compute…AestheticsThe Cosmic Brownie fairy has visited my office. Is “brownie fairy” redundant? Thank you an…PersonalMultimodal News Packages (for Student Journalists)A multimodal news package…

The heroine’s journey

Near the end of a review of a time-management game, Emily Short offers some fairly brilliant narratological observations. A Little Princess and Jane Eyre — and buckets of other classic and semi-classic literature for young women — revolve around the idea of patient, perennial self-sacrifice and obedience as a way of life, with the hope that one day,…