Researchers are finding players can make sharper soldiers, drivers and surgeons. Their reaction time is better, their peripheral vision more acute. They are taking risks, finding themselves at ease in a demanding environment that requires paying attention on several levels at once.
While there are countless examples of children vegetating in front of the box, real learning is going on as well. Children who go online to play the World War II shooter fantasy Medal of Honor Allied Assault might last all of 14 seconds if they just hit the Normandy beaches with guns blazing. To succeed, they must come up with a plan – either by typing messages or talking through headphones to teammates whom they may never have met. —Daniel Rubin —Ahead of the game? (Philly.com)
This reporter still equates videogames with juvenile behavior — the “cute” conclusion equates studying videogames with never having to grow up. Other than that, this is a good article, which very quickly moves beyond soccer-mom fears about computer games.