Challenger Disaster: 30 Years

I was a high school senior, watching on the TV in the library. The Space Shuttle Challenger disaster occurred on January 28, 1986, when the NASA Space Shuttle orbiter Challenger (OV-099) (mission STS-51-L) broke apart 73 seconds into its flight, leading to the deaths of its seven crew members, which included five NASA astronauts and…

Hasbro removes embedded typeface from My Little Pony website after copyright infringement claim

 Considering the scope of the alleged infringements, which affect pretty much the entire My Little Pony line, the potential damages run into the millions. In addition, Font Brothers demand the destruction of all products and material which utilize the infringing font. Update: Hasbro quietly removed the font from their website, but Archive.org still has a…

The Chronicle of Higher Education Announces Plan to Limit, Curate Comments

By 2016, the terrain has shifted. Publications of all stripes are re-examining what it means to engage with their audiences and to encourage productive conversations. Quite a few of those conversations — including ones about our work — have already moved to social media. Many publications have played down comments or eliminated them altogether; others…

80 Days review

80 Days was my go-to game over the summer, though lately I have switched back to Faster Than Light. I haven’t had the chance to play the updated game, though I have installed it on my iOS devices. This paragraph, from Christian Donian’s review on Eurogamer.net, really impressed me. Great writing, and a great explanation…

Cave Gave Game: Subterranean Space as Videogame Place | Electronic Book Review

Electronic Book Review just published an article I wrote with Dave Thomas, on cave space in video game ecology. Parts of this article are a companion to my 2007 Digital Humanities Quarterly article on the 1970s text computer game Colossal Cave Adventure. Crowther’s translation of real world caving experience into the digital medium provides a…