Progress on a customizable “[E] to Activate” system (Visual Scripting, Unity3D)
Starting with the robot and basic locomotion that comes with Unity3D’s “Starter Assets.” I’ve added a system that lets you tag an object with a custom translation/rotation, and a custom help text message (such as “[E] Activate Door”). Similar:Little ThingsI recently came across an abandoned stas…AestheticsNew book: basic skills for the multimedia journalistLooking forward to…



















