FATWORLD – The Game

FATWORLD is a video game about the politics of nutrition. It explores the relationships between obesity, nutrition, and socioeconomics in the contemporary U.S. The game’s goal is not to tell people what to eat or how to exercise, but to demonstrate the complex, interwoven relationships between nutrition and factors like budgets, the physical world, subsidies,…

Student Name Should Not Have Been Released

An opinion published in the Robert Morris University student newspaper: The purpose of a university newspaper is not to depict students or the school in a negative light, but to talk about positive stories, current events, campus activities etc. Now imagine a high school kid looking to come to RMU, a parent wishing to send…

New Software to Monitor Athletes' Web Sites Troubles Legal Experts

From the Chronicle of Higher Education (subscription required) Billed as a “social-network monitoring service” and marketed exclusively to college athletics departments, YouDiligence was on display at a trade show here during the National Collegiate Athletic Association’s annual convention. The program is designed to conduct real-time searches of Facebook and MySpace for up to 500 objectionable…

People in Order

One hundred different people hitting a drum, from age 1 to 100. A short film by Lenka Clayton and James Price. Similar:Couples in successful relationships always use these 6 phrases: 'You'll grow stronger both…”If you and your partner regularly use t…CultureEverybody Dies (Shakespearean Tragedy Infographic) The image (by Magee and Griffin) is an…AestheticsEveryone Should Get…

Not a New Year's Resolution

It’s always hard for the kids to make the transition to “Daddy is working” when, from their perspective, it looks like I’m just tapping away at my computer, as I often do in my spare time. When my wife interrupted me to ask me to get something down from a high shelf, I had just…

Cursor*10 (nekogames)

I don’t remember where I was when I saw a link to Cursor*10. I thought “Cooperate by oneself” was a good example of “All your base are belong to us” English, but it actually makes sense. It’s like time travel. Very cool.   Similar:Video-Game Violence Is Now a Partisan IssueScholar and essayist Ian Bogost traces…

Stock photo image of a woman lying in bed, distressed.

Psychology Today: Dreams: Night School

Jay Dixit, in Psychology Today, surveys research that considers dreams to be the brain’s training grounds for real-world emergencies. The idea that dreams are a dojo for perfecting waking activities fits well with what is already known about practice. Mental rehearsal through visualization improves skills, enhances learning, and changes the brain, polishing performance in almost…

Water Horse Scream

I’m putting the final touches on materials for my Video Game Culture and Theory course, which starts tomorrow. But earlier today I took a break so that the family could say goodbye to my Christmas break by catching a movie. We saw The Water Horse, which is a great family film (in that the kids…

”You Don’t Understand Our Audience”: What I learned about network television at Dateline NBC

John Hockenberry, a former NBC journalist who now works at MIT, reflects on what he says is the increasing irrelevance of TV journalism. Some of my most promising “New Media Journalism” students are interested in a broadcast journalism career, taking on internships and entering graduate school, and they all know why I prefer to get…

Merry Christmas and Happy New Year

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Blade Runner's Influence on Videogames from 1UP.com

1up: Ten years ago, Westwood released its point-and-click adventure game adaptation of Blade Runner. Blade Runner was, if nothing else, a towering achievement in terms of evoking the original film’s memorable aesthetic. The game’s mo-cap sprites moved against dim, smoky noir backdrops; every exterior shot felt exhilaratingly accurate, while interior locations were ominous and claustrophobic.…

Maze War (1973), Spacewar! (1962) and Tennis for Two (1958)

Video games didn’t start with Pac-Man (1980), Space Invaders (1978), or Pong (1972).   Similar:An alternate universeMy plans to use a Chromebook over the we…CultureBritish Politician begins reciting colonial-era Kipling poem in in Myanmar templeAfter the UK ambassador cut off his reci…Culturewhen someone say ur joke louder than u and get all the creditAmusingNo I…

SPACEWAR – by Stewart Brand – Fanatic Life and Symbolic Death Among the Computer Bums.

Great 1972 Rolling Stone article about a foundational computer game. Reliably, at any nighttime moment (i.e. non-business hours) in North America hundreds of computer technicians are effectively out of their bodies, locked in life-or-Death space combat computer-projected onto cathode ray tube display screens, for hours at a time, ruining their eyes, numbing their fingers in…