Progress on a customizable “[E] to Activate” system (Visual Scripting, Unity3D)
Starting with the robot and basic locomotion that comes with Unity3D’s “Starter Assets.” I’ve added a system that lets you tag an object with a custom translation/rotation, and a custom help text message (such as “[E] Activate Door”). Similar:Brought my in-progress #blender3d project into the #unity3d gaming engine. Plenty of frust… AestheticsAnd the People of…

















