Dennis G. Jerz | Associate Professor of English -- New Media Journalism, Seton Hill University | jerz.setonhill.edu Logo

In August, 2001 I was blogging about…

Broken Links and Poor Information Architecture (and of course the link to that article had broken, and the site taken over by low-value clickbait… but the Internet Archive preserved the original article) Helvetica Bold Oblique Sweeps Fontys (satire from the Onion, from an alternate timeline where typefaces get the respect they deserve) Boys and handwriting (from “equal-but-different” feminist Christina Hoff Summers) Velma from Scooby-Doo (a year or so before the…

Sights, Sounds, and Smells of Elizabethan Theater

Somewhere during my education I picked upon the meme that “Shakespeare’s contemporaries referred to ‘hearing’ a play, not ‘seeing’ a play,” and I regularly trot it out to emphasize how growing up in an auditory culture meant that the average Elizabethan probably got a lot more out of casually attending a Shakespeare play than the average student gets from studying an annotated script. Practically speaking, I encourage students to listen…

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Blender 3D Flyover of Fantasy Steampunk Spacecraft

When my kids were small, at bedtime we had interactive “blimpship stories,” set in a steampunk world. I would set up the latest plot developments, each child would pick a character they wanted to focus on, and I would play the DM as we role-played for 15-30 minutes. These stories grew amazingly complex and developed story arcs that lasted for years. For a while, the kids were pulling apart their…

Steampunk flag for the United States of Britannia (from the alternate history my kids and I made up during bedtime stories)

In the steampunk world my kids and I made up for bedtime stories (from about 2007-2013), Benjamin Franklin’s discovery of ether technology was the bargaining chip that forced King George to grant the 13 colonies full membership in the new kingdom of United States of Britannia. I’m working on a Blender3D model of the flagship where most of our interactive stories took place, and I realized I needed to design…