I’ll blog pretty much anything that has to do with Inform 7.
Text-based games, or interactive fiction, have continued to evolve since the days of Zork. Many works can be powerful for play in the classroom: Emily Short’s “interactive epistolary” First Draft of the Revolution, Andrew Plotkin’s physics-grounded Dual Transform, Peter Nepstad’s historically grounded 1893: A World’s Fair Mystery, and Aaron’s Reed’s interactive novel Blue Lacuna are only a few examples among a vast archive of varied works.One of the great appeals of text-based games is the relative ease with which you can make them.
via Make Games in the Classroom with Inform 7 – ProfHacker – The Chronicle of Higher Education.
Similar:
Making a journalism game to teach myself ChoiceScript
ChatGPT took their jobs. Now they walk dogs and fix air conditioners.
Inside Voices -- A Weekend Musical
A #neovictorian #steampunk ship-of-the-line needs a dramatic flag and a conveniently locat...
Media Bias Chart version 11 — Journalism sorted by bias (Left / Center / Right), reliabili...
I'd love to do a shift at these gorgeous #neovictorian workstations, created in #Blender3D...
RT @DennisJerz: Make Games in the Classroom with Inform 7 http://t.co/6iAoDrDP
RT @DennisJerz: Make Games in the Classroom with Inform 7 http://t.co/6iAoDrDP
RT @DennisJerz: Make Games in the Classroom with Inform 7 http://t.co/6iAoDrDP