Screen Shot 2015-10-10 at 1.54.29 PM

‘Great Pause’ Among Prosecutors As DNA Proves Fallible : NPR

It seemed the labs were using an outdated protocol for calculating the probability of DNA matches in “mixtures”; that is, crime scene samples that contain genetic material from several people. It may have affected thousands of cases going back to 1999. At first, they assumed the update wouldn’t make a big difference — just a refinement of the numbers. But when a state lab reran the analysis of a DNA…


Every conversation between a parent and a child, in four conversations. (Slate)

This whole item applies very well to one of my children. Me: Put your shoes on. Child: Did you know that we don’t actually vote for president, we vote for people who vote for president? Me: I don’t care, put your shoes on. Child: I am. Me: You’re not. Put your shoes on. Child: Why do we have shoes anyway? Me: Just put your shoes on. Child: That reminds me, where are my shoes? Me: What? They’re right there! Right next…


So Long Blogging. Hello—Yep, We’re Going to Say It—Plogging

I still blog, because I want control over my own archives, so that I can link back to my own posts to provide context (such as this 2004 post on the emerging SHU blogging community, or this 2011 post on the switch from MovableType to WordPress). Your past pretty much doesn’t exist if you post it to Facebook, Twitter, or Instagram, because those communities are built around the now.   Facebook…


Cave Gave Game: Subterranean Space as Videogame Place | Electronic Book Review

Electronic Book Review just published an article I wrote with Dave Thomas, on cave space in video game ecology. Parts of this article are a companion to my 2007 Digital Humanities Quarterly article on the 1970s text computer game Colossal Cave Adventure. Crowther’s translation of real world caving experience into the digital medium provides a precise bridge between the cave as environment and the cave as game design metaphor. The…